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Figurine: |
Caroc, crocodile man |
Picture size: |
400x300 |
Comment: | a long time ago, some men worshiped Groakhoken the crocodile god. A few of them tranformed themselves into half-human half-reptile creatures to gain more favor from their deity. They dwell in elaborate cities buried beneath swamps or dug into riverbanks. They are accomplished metalworker and have deep appreciation of fine gems. Adventurers may find great stores of wealth in caroc treasuries. Unfortunately, the Caroc are deadly fighters as well. They thirst for blood rivals that of true crocodiles. They are excellent swimmers and in fight they will attempt to drag they foes into deep water. Their preists can use some of magic. |
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Figurine: |
Demon |
Picture size: |
350x450 |
Comment: | the demon are a vaste family and they have in common being vicious, lonely and dangerous. They all have special attacks that look like magical spell. Living in parallel planes, they can move into every one else except player plane, the primery material plane which needed exterior help to be reach (like a temporary alliance with a wizard). Their thirst of power make them fighting among themselves and enable to serve any one. A demon can be kill only in its own plane otherwise it is send back in its own plane. It's extremely inadvisable to utter a demon's name for you can make it appear. |
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Figurine: |
Demon |
Picture size: |
350x450 |
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Figurine: |
Djinni |
Picture size: |
400x350 |
Comment: | the Djinni are good creatures from the aerial plane. They can create nutrinous food, water, wood items (permanent), metal items (short life) and illusion with both visual and audial components. Djinni can be capture but prefer serve a good master. Only the noble djinni are able to grant three wishes to his master, knowing that the achievement of the third one granting he is freed of servitude. Djinni can speak their own tongue and use telepathy. |
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Figurine: |
Djinni |
Picture size: |
400x350 |
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Figurine: |
Dragon |
Picture size: |
600x300 |
Comment: | this flying reptile family is very diversified. They come in many sizes (up to 60' long) and colors. Color show the alignment (good: brass, bronze, copper, gold, platinium, silver, or evil: black, blue, green, red, white) and the kind of the breath weapon. They ares very intelligent, can speak one or more language, use magic and amass hudges treasures. Here is a young evil green dragon which like dark forest but prefer stay in its underground lair. |
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Figurine: |
Dragon |
Picture size: |
600x300 |
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Figurine: |
Blue Dragon |
Picture size: |
600x500 |
Comment: | blue dragons are evils and can discharge a bolt of electricity. They dwell in arid lands and deserts. We can see here an adult specimen fighting against a dwarf band a little too dauntless, certainly attracted by the treasure of "the beast". |
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