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Figurine: |
Dragon Turtle |
Picture size: |
500x350 |
Comment: | like every animal, the dragon turtle alignment is neutral but it can be very dangerous when it use its boil steam breath. They live in large river as well as in the sea. |
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Figurine: |
Druid |
Picture size: |
400x300 |
Comment: | druids are priests of nature and guardian of wilderness. Like priests, they can cast spells, but only those which are in relation with nature. Druids are allowed to use only natural armor (leather armor and wood shield) and the same weapons that clerics plus cimitar and dagger. All druids speak a secret language which help them to recognize, and deal with nature and natural events. With experience, druids gain new powers like identify automaticaly plants, animals, pure water, pass throught overgrown areas without leaving a trail and at their normal movement rate, learn languages of woodland creatures, be immune against charm's spell and gain the ability to shapechange into a bird, a reptile or a mamal up to three times per day. Like nature, druid is not good or evil, chaotic or lawfull: he is neutral and keeps himself far from battles between good and evil. |
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Figurine: |
Druid |
Picture size: |
400x300 |
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Figurine: |
Goblin |
Picture size: |
300x400 |
Comment: | the goblin have tribal society where the strongest is the leader or the king. Not very intelligent, they are very evil, use torture and have slaves. They gather in bands and travel by night because they have infravision and hate full daylight. Underground places are good lair for goblins where they can be under the protection of hudges wolves. |
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Figurine: |
Goblin |
Picture size: |
400x300 |
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